Toast Time is out now on Steam!


Toast Time

Toast Time is a throwback to the golden age of video games where old-school homebrew titles fused arcade action with a distinctly British sense of humour.

An appetising arena shoot-em-up garnished with tower-defence elements and served warm with awesome-sauce (probably syrup).

  • 45 action-packed missions.
  • 16 exciting bread-based weapons.
  • Iron man survival mode.
  • Bonus COFFEE TIME mode.
  • Loads of colourful hats and customisations.
  • Addictive and original gameplay specifically designed for touch.
  • Achievements and online high-scores.
  • Super-slick audio and calibrated soundtrack -- each level has its own track!


Force Of Habit is a new independent games studio in Bristol, founded by Ashley Gwinnell and Nick Dymond.

Both veterans of UK game jams, Ashley and Nick have worked together successfully a number of times and between them have won game jam awards at Explay game jams, the TIGA Game Hack and most recently The Wellcome Trust's "Gamify Your PhD" event.

We like to experiment with new & interesting game mechanics, and we specialise in audio design.

Nick Dymond

Audio & Design

Nick has worked as a games designer, sound designer, composer and project manager for various companies. He owes most of his skills to free software giveaways on Amiga Format cover disks.

Ashley Gwinnell

Art & Development

Ashley recently graduated from Bournemouth University with a degree in Computer Science. He's an active member of the indie games community and is a moderator on the Game Jolt network.

31 Jan

A new iteration of the @timmybibble game stats screen. Real life pies! #screenshotsaturday #gamedev

30 Jan

Pun sort-of intended in that last tweet.

30 Jan

Release #15 of @timmybibble’s Friendship Club is here. You have to GO check it out! #gamedev

21 Jan

@MeadowDrone You're welcome! Was thinking it might be worth having a physical tip jar on the night too perhaps. Like a pub band.

Latest from the blog


Continuing my very occasional series of write-ups on some of my favourite games I thought I'd cover Force Of Habit and Clockwork Cuckoo office sweetheart Mashed!


Released in 2004 by Supersonic Software, Mashed is a weaponised driving game with a 3rd person camera. It's buggy, broken, seemingly unfinished and we are obsessed with it. I'll pick apart its faults, charming and otherwise, but first I'll cover the basics.


Everything looks to be in order.

Read More

Audio Design

We offer a range of services from small scale sound design work, right up to producing an entire score.

We have provided music and sound for a number of great clients including Aardman Animations and Channel 4.

We are currently producing all of the audio for Simon Roth's much touted upcoming game Maia.