Force Of Habit
Based in Bristol, United Kingdom.
3 September, 2012
16 Chatterton Green
Force Of Habit is an independent games studio founded by Ashley Gwinnell.
Ashley Gwinnell met Nick Dymond at a local game jam event in Bristol. After their jam game placed second in the Extended Play Festival that year, they returned as a team to participate in the Global Game Jam and developed Omnivium. With similar interests discovered in audio-oriented and experimental game design, they continued working together in game jams, continually raising the bar on what they could achieve in short bursts of time. After Ashley finished his degree in Computer Science, Nick quit his job and Force Of Habit was born.
Nick and Ashley worked on multiple titles including their debut, cult-hit Toast Time (Android, iOS), Neon Caves, Sinking Feeling, Friendship Club, and many other prototypes and work-for-hire projects.
In January 2016 Nick left Force Of Habit in the capable hands of Ashley to embark on his own, curious, solo adventure. Now, when Ashley isn't filling his face with bread-based carbohydrates, he's working on freelance projects, releasing small titles such as makenines, porting games to Nintendo Switch, as well as continuing experimentation.
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