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Explore the Neon Caves, a fragile ecosystem lost to the world for centuries. Recently rediscovered by your research team, use your ship's anchor ability and elite implements to stabilise the cave while keeping the hostile inhabitants at bay.
An experimental off-shoot of our debut game Toast Time; originally on OUYA and part of the Indie Statik Kickstarter GAME PACK.
Force Of Habit is a tiny, experiment-driven, independent games studio based in Bristol, directed by Ashley Gwinnell.
Things we love:
We specialise in the things we love, but also rapid prototyping, native development and web game projects.
Interested in work for hire? Get in touch!
Director. Art & Development
Ashley is an avid game jammer and tinkerer who co-founded Force Of Habit in 2012 after graduating Computer Science at Bournemouth University.
He is honest & forthright with game design feedback and has one of those thick / funny Bristol accents.