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Neon Caves & Toast Time out now on Nintendo Switch!

MINI RELEASE

Neon Caves


Explore the Neon Caves, a fragile ecosystem lost to the world for centuries. Recently rediscovered by your research team, use your ship's anchor ability and elite implements to stabilise the cave while keeping the hostile inhabitants at bay.

  • Endless arcade-action gameplay. How long can you survive?
  • 9 unique enemy types: including historically accurate giant crustaceans!
  • 4 awesome power-ups: rapid fire, bombs, invincibility and ghost ship!
  • 28 hard-as-nails achievements.
  • Nintendo Switch & OUYA-exclusive leaderboards.

An experimental off-shoot of our debut game Toast Time; originally on OUYA and part of the Indie Statik Kickstarter GAME PACK.

A collaboration with Terra Lauterbach (graphics) and Joe Williamson (music).

About

Force Of Habit is a tiny, experiment-driven, independent games studio based in Bristol, directed by Ashley Gwinnell.

Things we love:

  • Experiments with game mechanics
  • Super-slick tweens & game feel
  • All things unusual & interesting: demoscene / shaders / visual effects / art styles

We specialise in the things we love, but also rapid prototyping, native development and web game projects.

Interested in work for hire? Get in touch!

Ashley Gwinnell

Director. Art & Development

Ashley is an avid game jammer and tinkerer who co-founded Force Of Habit in 2012 after graduating Computer Science at Bournemouth University.

He is honest & forthright with game design feedback and has one of those thick / funny Bristol accents.

'Ere!

15 Sep

RT @ashleygwinnell: Deconstructing the @forcehabit logo to do some fiddly/nice animation bits. #gamedev https://t.co/FeRom6ZRvX

11 Sep

Squash, stretch, exaggeration. #gamefeel #indiedevhour https://t.co/m0BPiXWeXy

09 Sep

Today - 09/09 - is once again MAKENINES DAY! Number puzzles and all that jazz. iOS: https://t.co/ApBifq2dhr Androi… https://t.co/qPNYm4d58K

08 Sep

@Scarfront @klemensstrasser Alright alright alright. https://t.co/ue7iaXvo9E

Latest from the blog

All things Game Feel - Slides

Hello!

 

Here are my slides for my talk "All things Game Feel" that I gave at Game Dev Days Graz 2019.

 

If you appreciate this talk, please follow on Twitter / Facebook, subscribe to the Mailing List and maybe check out my new Patreon!

 

View online (html)

 

Thanks!
- Ashley